AEC in Game and Level Design

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Video Games | NTL.1H | AEC in Game and Level Design

A leader in the digital arts field, LaSalle College gives its students the opportunity to explore their creativity through the exciting world of video games. A true video game industry centre, Montréal is the ideal place to increase your knowledge in the field.

This program is aimed at those who want to become industry professionals, as game-level or game designers.

Throughout this program, students will have the chance to use state-of-the-art software, explore virtual reality and work in teams to create their own game during a semester dedicated to replicate the industry’s reality. Among other things, they learn to understand and create the game mechanics, to program the interaction with the player and to incorporate 3D elements in a game engine. They will then present the game to a panel of professionals in the video game field.

LaSalle College’s VFX & Game Design School maintains its place at the industry’s leading edge by actively meeting workforce needs. Be among the first in town to benefit from a virtual reality training.

Several LaSalle College graduates now work for big names in the Montréal video game industry such as Ubisoft, Electronic Arts, Eidos and WB Games.

This program is offered at the Montréal and Laval campuses.

Montréal Joue

College Partners with Major Gaming Event Montréal Joue

Gamers at the Montréal Joue Festival had the chance to play two games developed by our graduates.

Video Games

Your video game training happens here!

Find your video game profile to discover the program that will take you to the next level.

Why Study at Our Laval Campus?

Here are five reasons why you should choose to do this training at the Laval campus of LaSalle College!
  • This program leads to the granting of an Attestation of College Studies (AEC).
  • General video game architect
  • Video game level designer
  • Video game designer
  • Video game narrative designer
  • Highly specialized training in 3ds Max, ZBrush, Photoshop, Substance Painter/Designer, Unreal Engine 4 and Unity
  • Produce an entire video game in team, replicating the industry’s work structure, during the last semester
  • Create a portfolio to facilitate entry into the job market
  • Mobile islands in classrooms, as is the norm in the industry, and outfitted with software used in professional projects
  • Present in front of a jury made up of teachers and industry representatives at the end of the last semester
  • Teachers from video game design studios
  • Design environments using techniques used by professionals
  • Develop the mechanisms and interactivity of a game
  • Develop the programming for a game level and incorporate it into the game’s engine
  • Produce a complete game by simulating a professional production
  • Four 15-week semesters
  • Total of 1350 hours
  • This training is offered in English or French.

    • You have innovative video game ideas
    • You want to learn what makes a video game original and interesting
    • You have a strong interest in new gaming technologies

    3ds Max, ZBrush, Photoshop, Unreal Engine 4, Unity

    Please note that some courses are offered online synchronously using the Adobe Connect platform.