AEC in 3D Creation for Video Games

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Video Games | NTL.1G | AEC in 3D Creation for Video Games

A leader in the digital arts field, LaSalle College gives its students the opportunity to explore their creativity through the exciting world of video games. A true video game industry centre, Montréal is the ideal place to increase your knowledge in the field.

This program was created for those who wish to become professional 3D artists, modellers or animators in the video game industry.

Throughout this program, students will have the chance to use state-of-the-art software, explore virtual reality and work in teams to create their own game during a semester dedicated to replicate the industry’s reality. They will also learn to create, edit and implement different types of animation such as characters, scenery and moving or 3D images, and to model different game elements, among others skills. At the end of the semester, they will present the game to a jury of gaming industry professionals.

LaSalle College’s VFX & Game Design School maintains its place at the industry’s leading edge by actively meeting workforce needs. Be among the first in town to benefit from a virtual reality training.

Several LaSalle College graduates now work for big names in the Montréal video game industry such as Ubisoft, Electronic Arts, Eidos and WB Games.

This program is offered at the Montréal and Laval campuses.

Montréal Joue

College Partners with Major Gaming Event Montréal Joue

Gamers at the Montréal Joue Festival had the chance to play two games developed by our graduates.

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Your video game training happens here!

Find your video game profile to discover the program that will take you to the next level.

Why Study at Our Laval Campus?

Here are five reasons why you should choose to do this training at the Laval campus of LaSalle College!
  • This program leads to the granting of an Attestation of College Studies (AEC).
  • General video game artist
  • Character designer
  • Environment designer
  • Special effects designer
  • Animator
  • Highly specialized training in 3ds Max, ZBrush, Photoshop, Substance Painter/Designer, Unreal Engine 4 and Unity
  • Produce an entire video game in team, replicating the industry’s work structure, during the last semester
  • Create a portfolio to facilitate entry into the job market
  • Mobile islands in classrooms, as is the norm in the industry, and outfitted with software used in professional projects
  • Present in front of a jury made up of teachers and industry representatives at the end of the last semester
  • Teachers from video game design studios
  • Understand and apply a production budget, a methodology, a timeline and control mechanisms
  • Analyze and create design elements, given a script and a defined period of time
  • Design, model and texture 3D elements such as characters, objects or environments
  • Master the principles of character animation in video games
  • Produce special effects in game engines
  • Four 15-week semesters
  • Total of 1395 hours

This training is offered in English or French.

  • You have artistic skills and an interest in digital drawing and sculpting
  • You have a strong interest in new gaming technologies
  • You have a sense of aesthetics in relation to video game characters and environments
  • You pay strong attention to detail in execution and are an efficient communicator and team player
  • You like working in a team

3ds Max, ZBrush, Photoshop, Substance Painter/Designer, Unreal Engine 4 and Unity

Please note that some courses are offered online synchronously using the Adobe Connect platform.